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AI Insights · Timothy · July 2024

Top 5 Crime Games in Australia Q2 2024

Explore the performance of the top 5 crime games in Australia for Q2 2024, including downloads, revenue, and active user trends.

Top 5 Crime Games in Australia Q2 2024

In the second quarter of 2024, the top 5 crime games in Australia showcased varied trends in downloads, revenue, and weekly active users. Below, we delve into the performance metrics of each game.

June’s Journey: Hidden Objects by Wooga had a dynamic quarter. The game’s revenue peaked at around $103K in the second week of April, followed by a fluctuation, ending June with approximately $89.6K. Downloads saw a slight decline from 2.3K in late April to 1.7K by the end of June. Weekly active users decreased from 42.1K at the start of April to 37.6K by the end of June.

The Grand Mafia from Phantix Games experienced a notable rise in revenue, starting at $48.4K in early April and peaking at $57.2K in mid-June before settling at $47.6K by the end of June. Downloads fluctuated, with an initial count of 2K in early April dropping to 1.4K by late June. Weekly active users remained relatively stable, hovering around 8.2K.

Mafia City: War of Underworld, also by Phantix Games, showed a steady revenue trend, with figures around $32.9K at the start of April, dipping to $24.8K by the end of June. Downloads varied, peaking at 1.3K in late May. The game’s weekly active users increased from 5.8K in early April to a peak of 6.5K in early June, before ending the quarter at 5.5K.

Manor Matters by Playrix had consistent revenue throughout Q2, maintaining figures around $13.7K to $16.1K. Downloads were relatively low, starting at 413 in early April and dropping to 186 by the end of June. Weekly active users also showed a decline from 10.1K in early April to 7.7K by the end of June.

City of Crime: Gang Wars from FingerTips saw fluctuating revenue, starting at $13.6K in early April, peaking at $20K in the second week, and ending at $2.4K by the end of June. Downloads were minimal, with a high of 585 in late April and dropping to 121 by the end of June. Weekly active users remained relatively stable, starting at 6.4K and ending at 5.7K.

These insights are derived from Sensor Tower data. For a more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024